
The brain turns is told to shut off while the silly, sophomoric humor begins. The story is classic, or at the very least, familiar territory. Naturally, Daphne's friend is a young, nimble female who's just standing outside, happily, unaffected by all of the terrible frightful occurrences around her. The dark and evil atmosphere is replete with swarms of bats flying around in a bloody fit, while dangerous wolves howl at the full moon.

At the game's outset, you (Scooby) and the gang arrive at the mansion in the hot, sex-mobile, the Mystery Machine.

Here, Daphne's friend whose uncle is some kind of special scientist and who happens to live in a mansion that's, wait for it, haunted, is having problems with that. The story, well, it's just as hokey as any of the Scooby-Doo shows ever were. Granted, Scooby-Doo is no Super Mario Sunshine, but Heavy Iron probably had a lot of fun making this game and the final result is slightly humorous, mildly entertaining production. The game is packed with variations like this, which add enough extra color that it is fun enough to play all the way through. It's the standard mix of platformer moves. There are swings from which he can jump, cling, and swing from, sandy areas, in which he moves slowly and ploddingly, and icy areas that are terribly slippery and dangerous. For instance, in the very beginning, Scooby encounters a training area, which prepares him for the adventures to come. Scooby feels remarkably good as a platform character, and Heavy Iron has complemented the standard jump-and-smack model with bonus items, special attack items, and slick environments in which to play. And all with a little whiff of smoke and a smile. You jump and smack stuff, avoid baddies, use timing and highly tuned twitch skills to get from point A to point B, uncover hidden doors, unlock previously hidden doors, and collect Scooby snacks to open new passages into spooky new levels.

It feels like a tongue-in-cheek parody of the formulaic platform game, while also clearly being the object of the parody itself. Taking on the role of Scooby himself, you learn how to maneuver through 12 levels of puzzle-laden, platform-heavy gameplay. Gameplay Scooby-Doo: Night of 100 Frights is a hybrid platformer, part 2 1/2, occasionally 3D, but always aiming to please gamers with traditional gameplay tactics while re-creating the spooky, silly settings of the show.

